Critical Hit

Overview
Critical hits are a form of increasing the damage of an ability. There is no innate critical hit chance, so in order to crit you must receive a buff or debuff that makes a target able to receive a critical hit.

Critical Hit Chance
Critical hit chance may be gained by certain buffs or debuffs that increase a user's critical hit chance. This chance scales linearly up to +100%. A player with 40% critical hit chance will have a 40% chance to deal a critical hit to an enemy with 0% critical defense.

Critical Multiplier
Upon getting a critical hit an ability is multiplied by the critical multiplier; for most abilities the critical multiplier is 1.5x.

An ability that deals 1000 damage that critically hits will deal 1500 damage.

Critical Hit Defense
Critical hit defense reduces the chance to be critically hit and can be gained by certain buffs or debuffs. Critical hit defense scales linearly up to +100%.

If player A has +100% crit chance and player B has +50% critical defense chance, player A will only have +50% when attacking player B.

Critical Hit Vulnerability
Critical hit vulnerability increases the chance that a target will be critically hit and can be gained by certain buffs or debuffs. Critical hit vulnerability works with critical hit defense. Critical hit vulnerability of +50% will effectively cancel out a critical hit defense of +50%.

If player A has +50% critical vulnerability and player B has 0% crit, player A will have a 50% chance to crit while attacking player B.